| toMarkDown() |  | 0 % |  | 0 % | 3 | 3 | 18 | 18 | 1 | 1 |
| addItem(Item) |  | 0 % |  | 0 % | 3 | 3 | 8 | 8 | 1 | 1 |
| Player(String, String, Jobs, int, ArrayList, int, int) |   | 77 % |   | 58 % | 5 | 7 | 1 | 24 | 0 | 1 |
| buy(Item) |   | 82 % |   | 66 % | 2 | 4 | 1 | 11 | 0 | 1 |
| removeItem(Item) |   | 65 % |   | 50 % | 2 | 3 | 1 | 6 | 0 | 1 |
| lambda$toMarkDown$4(StringBuilder, Item) |  | 0 % | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| lambda$toString$3(StringBuilder, Item) |  | 0 % | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| sell(Item) |   | 85 % |   | 75 % | 1 | 3 | 0 | 7 | 0 | 1 |
| toString() |  | 100 % |  | 100 % | 0 | 3 | 0 | 18 | 0 | 1 |
| addXp(int) |  | 100 % |  | 100 % | 0 | 4 | 0 | 11 | 0 | 1 |
| static {...} |  | 100 % | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| heal(int) |  | 100 % |  | 100 % | 0 | 3 | 0 | 6 | 0 | 1 |
| removeMoney(int) |  | 100 % |  | 100 % | 0 | 2 | 0 | 5 | 0 | 1 |
| lambda$addXp$2(Ability, Integer[]) |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| hurt(int) |  | 100 % |  | 100 % | 0 | 2 | 0 | 4 | 0 | 1 |
| Player(String, String, Jobs, int, ArrayList, int) |  | 100 % | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getAbilities() |  | 100 % | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| lambda$new$0(Ability, Integer[]) |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| addMoney(int) |  | 100 % | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getInventory() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$getAbilities$1(HashMap, Ability, Integer) |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getMoney() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getLevel() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getMaxHealthPoints() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getCurrentHealthPoints() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getXp() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPlayerName() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAvatarName() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAvatarClass() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |